In order to first start on animation you need to create a simple animation concept called an animatic. Animatics can assist the animators to repair any scenes that will be more refined in the finished animation.
These are basic Animatic cycles. These cycles used Traditional hand drawn animation techniques. The editing was done on Adobe Creative Cloud software, such as Premiere and later AfterEffects.
This is a walk cycle practice. I used the practice from Richard Williams’ The Animator’s Survival Kit. This is a typical walk cycle used by traditional animators (1900-2000). All walk cycles follow this pattern.
This is the first attempt to use Dragon Frame. This is another attempt to refine the leg cycle. The character of Lum was Created by Steve Bennett. Steve worked on the Anime, Urusei Yatsura, in the early 1980s.
In the winter of 2014, group of teachers created a animated short called “Aniwah and X.” The program was sponsored by The Smithsonian Hirshorn Sculpture Gallery
A Hirshorn Artlab Production: Melanie Carbine, Abi DeLeon, Saundra George, Brian Mah, Kamala Subramanian
Industrial Technology Research Institute
During the years of 2004 to 2005, I had the opportunity to work as a research assistant at the Industrial Technology Research Institute in Hsinchu, Taiwan. Below is a series of animatics I created with the help of Alias Wavefront Maya.